Eclipse
Posts : 9 Join date : 2013-03-10 Age : 29 Location : USA
| Subject: Character biographies and powers Sun Apr 07, 2013 5:01 pm | |
| This is where you can talk about your character's history and powers or anything else you feel like making up sharing.
Eclipse's powers mostly involve gravity control and plasma generation.
Some of his best powers Gravity bomb: Focuses on a point on an object and all matter is repelled from that point. Requires physical contact. Eclipse never uses this on a person.
Gravity magnet: opposite of gravity bomb. Matter within a 300m radius is forced into the point at great force. Requires physical contact.
Black hole: Tears a hole in space-time to generate a small singularity. Extremely powerful but places great strain on the body.
St. Elmo's Fire: Best plasma attack. Combines electric particles in the air with plasma energy to create a flaming blue inferno. Burns through nearly everything and spreads over water. "Fire" is a misnomer.
Spatial shift: Is too dangerous to ever actually use.
I'll add history and more powers later. | |
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Megakyle777 The business mod
Posts : 20 Join date : 2013-02-16 Location : Main Office Of Ommicorp Tower, 1 Ommi Square
| Subject: Re: Character biographies and powers Mon Apr 08, 2013 3:28 am | |
| The Dealer has no powers, although it's rumoured he has a silver tounge as one. However, he DOES have some items that can level the playing feild:
Master of martial arts: He constantly practises fighting for when a hero or villain should fight him.
Power Nullifier: His office has a industrial stregth Power Nullfier nearbyu that negates powers in whoever comes in.
Weapons and traps galore: Just because they are hidden does not make them useless. If needed He can grab a Katana or Gun from anywhere in his office in under 5 seconds.
Mega Power Serum: EMERGENCY USE ONLY. Keeping a needle full of of a experimental Super Serum in his shoe, if all else fails he can inject himself and temporarily all known powers for a hour or two. Of course, the problem with that is the combined effect of all known powers, even in such a small dosage, burns through the nerveus system and so afterwards he needs to recouperate for a few days, hence it's Emergency Use Only status.
He also has a Small And Large Red Button in his office. Neither has even been used. When asked about it he said "The Small Buttion is for use in extreme circumstances, like a WOrldwide ALien Invasion or something. Pray to whatever it is you worship you never need to find out what the big button's for." | |
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Le Star Screamer
Posts : 19 Join date : 2013-02-20 Age : 25 Location : Unknown
| Subject: Re: Character biographies and powers Mon Apr 08, 2013 7:56 pm | |
| Star Screamer has a number of meta-human powers (being a spirit)
Invisibility: He often does this to simply frighten hikers but also uses it to get behind the target and slit their throat when no one is looking.
Shadow Travel: He turns into a shadow and moves around sort of like a teleportation but instead of being in the location in the blink of an eye, has to travel there (albeit still fast) not very effective in day but still works
Flight: He sometimes sprouts black wings of shadow to fly to a place unable to reach using shadow travel.
Molecular transformation: The beings of Azazimuth are giant beasts and are pretty hard to hide in public.
Death's Hand: If used on a person not strong enough to resist it will kill in the period of time of Star's choosing (usually a few hours so he may watch the person struggle for the one cure)
Madness: This power is more of a thing where he looks into your mind and mocks you brings out your fears, that sorta thing.
Telepathy: He uses this to scare people as well making them thing they are hearing them voices again.
Weapons
He carries a variety of weapons that he takes from the shadow realm of Azazimuth, such as a black Dai-katana (though he switches between two hands and one hand) a variety of daggers, a pistol and a butter knife | |
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| Subject: Re: Character biographies and powers | |
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